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## [3.4.1](https://github.com/socketio/engine.io/compare/3.4.0...3.4.1) (2020-04-17)
### Bug Fixes
* ignore errors when forcefully closing the socket ([da851ec](https://github.com/socketio/engine.io/commit/da851ec4ec89d96df2ee5c711f328b5d795423e9))
* use SameSite=Strict by default ([001ca62](https://github.com/socketio/engine.io/commit/001ca62cc4a8f511f3b2fbd9e4493ad274a6a0e5))

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(The MIT License)
Copyright (c) 2014 Guillermo Rauch <guillermo@learnboost.com>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the 'Software'), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# Engine.IO: the realtime engine
[![Build Status](https://travis-ci.org/socketio/engine.io.svg?branch=master)](http://travis-ci.org/socketio/engine.io)
[![NPM version](https://badge.fury.io/js/engine.io.svg)](http://badge.fury.io/js/engine.io)
`Engine.IO` is the implementation of transport-based
cross-browser/cross-device bi-directional communication layer for
[Socket.IO](http://github.com/socketio/socket.io).
## How to use
### Server
#### (A) Listening on a port
```js
var engine = require('engine.io');
var server = engine.listen(80);
server.on('connection', function(socket){
socket.send('utf 8 string');
socket.send(Buffer.from([0, 1, 2, 3, 4, 5])); // binary data
});
```
#### (B) Intercepting requests for a http.Server
```js
var engine = require('engine.io');
var http = require('http').createServer().listen(3000);
var server = engine.attach(http);
server.on('connection', function (socket) {
socket.on('message', function(data){ });
socket.on('close', function(){ });
});
```
#### (C) Passing in requests
```js
var engine = require('engine.io');
var server = new engine.Server();
server.on('connection', function(socket){
socket.send('hi');
});
// …
httpServer.on('upgrade', function(req, socket, head){
server.handleUpgrade(req, socket, head);
});
httpServer.on('request', function(req, res){
server.handleRequest(req, res);
});
```
### Client
```html
<script src="/path/to/engine.io.js"></script>
<script>
var socket = new eio.Socket('ws://localhost/');
socket.on('open', function(){
socket.on('message', function(data){});
socket.on('close', function(){});
});
</script>
```
For more information on the client refer to the
[engine-client](http://github.com/learnboost/engine.io-client) repository.
## What features does it have?
- **Maximum reliability**. Connections are established even in the presence of:
- proxies and load balancers.
- personal firewall and antivirus software.
- for more information refer to **Goals** and **Architecture** sections
- **Minimal client size** aided by:
- lazy loading of flash transports.
- lack of redundant transports.
- **Scalable**
- load balancer friendly
- **Future proof**
- **100% Node.JS core style**
- No API sugar (left for higher level projects)
- Written in readable vanilla JavaScript
## API
### Server
<hr><br>
#### Top-level
These are exposed by `require('engine.io')`:
##### Events
- `flush`
- Called when a socket buffer is being flushed.
- **Arguments**
- `Socket`: socket being flushed
- `Array`: write buffer
- `drain`
- Called when a socket buffer is drained
- **Arguments**
- `Socket`: socket being flushed
##### Properties
- `protocol` _(Number)_: protocol revision number
- `Server`: Server class constructor
- `Socket`: Socket class constructor
- `Transport` _(Function)_: transport constructor
- `transports` _(Object)_: map of available transports
##### Methods
- `()`
- Returns a new `Server` instance. If the first argument is an `http.Server` then the
new `Server` instance will be attached to it. Otherwise, the arguments are passed
directly to the `Server` constructor.
- **Parameters**
- `http.Server`: optional, server to attach to.
- `Object`: optional, options object (see `Server#constructor` api docs below)
The following are identical ways to instantiate a server and then attach it.
```js
var httpServer; // previously created with `http.createServer();` from node.js api.
// create a server first, and then attach
var eioServer = require('engine.io').Server();
eioServer.attach(httpServer);
// or call the module as a function to get `Server`
var eioServer = require('engine.io')();
eioServer.attach(httpServer);
// immediately attach
var eioServer = require('engine.io')(httpServer);
// with custom options
var eioServer = require('engine.io')(httpServer, {
maxHttpBufferSize: 1e3
});
```
- `listen`
- Creates an `http.Server` which listens on the given port and attaches WS
to it. It returns `501 Not Implemented` for regular http requests.
- **Parameters**
- `Number`: port to listen on.
- `Object`: optional, options object
- `Function`: callback for `listen`.
- **Options**
- All options from `Server.attach` method, documented below.
- **Additionally** See Server `constructor` below for options you can pass for creating the new Server
- **Returns** `Server`
```js
var engine = require('engine.io');
var server = engine.listen(3000, {
pingTimeout: 2000,
pingInterval: 10000
});
server.on('connection', /* ... */);
```
- `attach`
- Captures `upgrade` requests for a `http.Server`. In other words, makes
a regular http.Server WebSocket-compatible.
- **Parameters**
- `http.Server`: server to attach to.
- `Object`: optional, options object
- **Options**
- All options from `Server.attach` method, documented below.
- **Additionally** See Server `constructor` below for options you can pass for creating the new Server
- **Returns** `Server` a new Server instance.
```js
var engine = require('engine.io');
var httpServer = require('http').createServer().listen(3000);
var server = engine.attach(httpServer, {
wsEngine: 'uws' // requires having uws as dependency
});
server.on('connection', /* ... */);
```
#### Server
The main server/manager. _Inherits from EventEmitter_.
##### Events
- `connection`
- Fired when a new connection is established.
- **Arguments**
- `Socket`: a Socket object
##### Properties
**Important**: if you plan to use Engine.IO in a scalable way, please
keep in mind the properties below will only reflect the clients connected
to a single process.
- `clients` _(Object)_: hash of connected clients by id.
- `clientsCount` _(Number)_: number of connected clients.
##### Methods
- **constructor**
- Initializes the server
- **Parameters**
- `Object`: optional, options object
- **Options**
- `pingTimeout` (`Number`): how many ms without a pong packet to
consider the connection closed (`5000`)
- `pingInterval` (`Number`): how many ms before sending a new ping
packet (`25000`)
- `upgradeTimeout` (`Number`): how many ms before an uncompleted transport upgrade is cancelled (`10000`)
- `maxHttpBufferSize` (`Number`): how many bytes or characters a message
can be, before closing the session (to avoid DoS). Default
value is `10E7`.
- `allowRequest` (`Function`): A function that receives a given handshake
or upgrade request as its first parameter, and can decide whether to
continue or not. The second argument is a function that needs to be
called with the decided information: `fn(err, success)`, where
`success` is a boolean value where false means that the request is
rejected, and err is an error code.
- `transports` (`<Array> String`): transports to allow connections
to (`['polling', 'websocket']`)
- `allowUpgrades` (`Boolean`): whether to allow transport upgrades
(`true`)
- `perMessageDeflate` (`Object|Boolean`): parameters of the WebSocket permessage-deflate extension
(see [ws module](https://github.com/einaros/ws) api docs). Set to `false` to disable. (`true`)
- `threshold` (`Number`): data is compressed only if the byte size is above this value (`1024`)
- `httpCompression` (`Object|Boolean`): parameters of the http compression for the polling transports
(see [zlib](http://nodejs.org/api/zlib.html#zlib_options) api docs). Set to `false` to disable. (`true`)
- `threshold` (`Number`): data is compressed only if the byte size is above this value (`1024`)
- `cookie` (`String|Boolean`): name of the HTTP cookie that
contains the client sid to send as part of handshake response
headers. Set to `false` to not send one. (`io`)
- `cookiePath` (`String|Boolean`): path of the above `cookie`
option. If false, no path will be sent, which means browsers will only send the cookie on the engine.io attached path (`/engine.io`).
Set false to not save io cookie on all requests. (`/`)
- `cookieHttpOnly` (`Boolean`): If `true` HttpOnly io cookie cannot be accessed by client-side APIs, such as JavaScript. (`true`) _This option has no effect if `cookie` or `cookiePath` is set to `false`._
- `wsEngine` (`String`): what WebSocket server implementation to use. Specified module must conform to the `ws` interface (see [ws module api docs](https://github.com/websockets/ws/blob/master/doc/ws.md)). Default value is `ws`. An alternative c++ addon is also available by installing `uws` module.
- `initialPacket` (`Object`): an optional packet which will be concatenated to the handshake packet emitted by Engine.IO.
- `close`
- Closes all clients
- **Returns** `Server` for chaining
- `handleRequest`
- Called internally when a `Engine` request is intercepted.
- **Parameters**
- `http.IncomingMessage`: a node request object
- `http.ServerResponse`: a node response object
- **Returns** `Server` for chaining
- `handleUpgrade`
- Called internally when a `Engine` ws upgrade is intercepted.
- **Parameters** (same as `upgrade` event)
- `http.IncomingMessage`: a node request object
- `net.Stream`: TCP socket for the request
- `Buffer`: legacy tail bytes
- **Returns** `Server` for chaining
- `attach`
- Attach this Server instance to an `http.Server`
- Captures `upgrade` requests for a `http.Server`. In other words, makes
a regular http.Server WebSocket-compatible.
- **Parameters**
- `http.Server`: server to attach to.
- `Object`: optional, options object
- **Options**
- `path` (`String`): name of the path to capture (`/engine.io`).
- `destroyUpgrade` (`Boolean`): destroy unhandled upgrade requests (`true`)
- `destroyUpgradeTimeout` (`Number`): milliseconds after which unhandled requests are ended (`1000`)
- `handlePreflightRequest` (`Boolean|Function`): whether to let engine.io handle the OPTIONS requests. You can also pass a custom function to handle the requests (`true`)
- `generateId`
- Generate a socket id.
- Overwrite this method to generate your custom socket id.
- **Parameters**
- `http.IncomingMessage`: a node request object
- **Returns** A socket id for connected client.
<hr><br>
#### Socket
A representation of a client. _Inherits from EventEmitter_.
##### Events
- `close`
- Fired when the client is disconnected.
- **Arguments**
- `String`: reason for closing
- `Object`: description object (optional)
- `message`
- Fired when the client sends a message.
- **Arguments**
- `String` or `Buffer`: Unicode string or Buffer with binary contents
- `error`
- Fired when an error occurs.
- **Arguments**
- `Error`: error object
- `flush`
- Called when the write buffer is being flushed.
- **Arguments**
- `Array`: write buffer
- `drain`
- Called when the write buffer is drained
- `packet`
- Called when a socket received a packet (`message`, `ping`)
- **Arguments**
- `type`: packet type
- `data`: packet data (if type is message)
- `packetCreate`
- Called before a socket sends a packet (`message`, `pong`)
- **Arguments**
- `type`: packet type
- `data`: packet data (if type is message)
##### Properties
- `id` _(String)_: unique identifier
- `server` _(Server)_: engine parent reference
- `request` _(http.IncomingMessage)_: request that originated the Socket
- `upgraded` _(Boolean)_: whether the transport has been upgraded
- `readyState` _(String)_: opening|open|closing|closed
- `transport` _(Transport)_: transport reference
##### Methods
- `send`:
- Sends a message, performing `message = toString(arguments[0])` unless
sending binary data, which is sent as is.
- **Parameters**
- `String` | `Buffer` | `ArrayBuffer` | `ArrayBufferView`: a string or any object implementing `toString()`, with outgoing data, or a Buffer or ArrayBuffer with binary data. Also any ArrayBufferView can be sent as is.
- `Object`: optional, options object
- `Function`: optional, a callback executed when the message gets flushed out by the transport
- **Options**
- `compress` (`Boolean`): whether to compress sending data. This option might be ignored and forced to be `true` when using polling. (`true`)
- **Returns** `Socket` for chaining
- `close`
- Disconnects the client
- **Returns** `Socket` for chaining
### Client
<hr><br>
Exposed in the `eio` global namespace (in the browser), or by
`require('engine.io-client')` (in Node.JS).
For the client API refer to the
[engine-client](http://github.com/learnboost/engine.io-client) repository.
## Debug / logging
Engine.IO is powered by [debug](http://github.com/visionmedia/debug).
In order to see all the debug output, run your app with the environment variable
`DEBUG` including the desired scope.
To see the output from all of Engine.IO's debugging scopes you can use:
```
DEBUG=engine* node myapp
```
## Transports
- `polling`: XHR / JSONP polling transport.
- `websocket`: WebSocket transport.
## Plugins
- [engine.io-conflation](https://github.com/EugenDueck/engine.io-conflation): Makes **conflation and aggregation** of messages straightforward.
## Support
The support channels for `engine.io` are the same as `socket.io`:
- irc.freenode.net **#socket.io**
- [Google Groups](http://groups.google.com/group/socket_io)
- [Website](http://socket.io)
## Development
To contribute patches, run tests or benchmarks, make sure to clone the
repository:
```
git clone git://github.com/LearnBoost/engine.io.git
```
Then:
```
cd engine.io
npm install
```
## Tests
Tests run with `npm test`. It runs the server tests that are aided by
the usage of `engine.io-client`.
Make sure `npm install` is run first.
## Goals
The main goal of `Engine` is ensuring the most reliable realtime communication.
Unlike the previous Socket.IO core, it always establishes a long-polling
connection first, then tries to upgrade to better transports that are "tested" on
the side.
During the lifetime of the Socket.IO projects, we've found countless drawbacks
to relying on `HTML5 WebSocket` or `Flash Socket` as the first connection
mechanisms.
Both are clearly the _right way_ of establishing a bidirectional communication,
with HTML5 WebSocket being the way of the future. However, to answer most business
needs, alternative traditional HTTP 1.1 mechanisms are just as good as delivering
the same solution.
WebSocket based connections have two fundamental benefits:
1. **Better server performance**
- _A: Load balancers_<br>
Load balancing a long polling connection poses a serious architectural nightmare
since requests can come from any number of open sockets by the user agent, but
they all need to be routed to the process and computer that owns the `Engine`
connection. This negatively impacts RAM and CPU usage.
- _B: Network traffic_<br>
WebSocket is designed around the premise that each message frame has to be
surrounded by the least amount of data. In HTTP 1.1 transports, each message
frame is surrounded by HTTP headers and chunked encoding frames. If you try to
send the message _"Hello world"_ with xhr-polling, the message ultimately
becomes larger than if you were to send it with WebSocket.
- _C: Lightweight parser_<br>
As an effect of **B**, the server has to do a lot more work to parse the network
data and figure out the message when traditional HTTP requests are used
(as in long polling). This means that another advantage of WebSocket is
less server CPU usage.
2. **Better user experience**
Due to the reasons stated in point **1**, the most important effect of being able
to establish a WebSocket connection is raw data transfer speed, which translates
in _some_ cases in better user experience.
Applications with heavy realtime interaction (such as games) will benefit greatly,
whereas applications like realtime chat (Gmail/Facebook), newsfeeds (Facebook) or
timelines (Twitter) will have negligible user experience improvements.
Having said this, attempting to establish a WebSocket connection directly so far has
proven problematic:
1. **Proxies**<br>
Many corporate proxies block WebSocket traffic.
2. **Personal firewall and antivirus software**<br>
As a result of our research, we've found that at least 3 personal security
applications block WebSocket traffic.
3. **Cloud application platforms**<br>
Platforms like Heroku or No.de have had trouble keeping up with the fast-paced
nature of the evolution of the WebSocket protocol. Applications therefore end up
inevitably using long polling, but the seamless installation experience of
Socket.IO we strive for (_"require() it and it just works"_) disappears.
Some of these problems have solutions. In the case of proxies and personal programs,
however, the solutions many times involve upgrading software. Experience has shown
that relying on client software upgrades to deliver a business solution is
fruitless: the very existence of this project has to do with a fragmented panorama
of user agent distribution, with clients connecting with latest versions of the most
modern user agents (Chrome, Firefox and Safari), but others with versions as low as
IE 5.5.
From the user perspective, an unsuccessful WebSocket connection can translate in
up to at least 10 seconds of waiting for the realtime application to begin
exchanging data. This **perceptively** hurts user experience.
To summarize, **Engine** focuses on reliability and user experience first, marginal
potential UX improvements and increased server performance second. `Engine` is the
result of all the lessons learned with WebSocket in the wild.
## Architecture
The main premise of `Engine`, and the core of its existence, is the ability to
swap transports on the fly. A connection starts as xhr-polling, but it can
switch to WebSocket.
The central problem this poses is: how do we switch transports without losing
messages?
`Engine` only switches from polling to another transport in between polling
cycles. Since the server closes the connection after a certain timeout when
there's no activity, and the polling transport implementation buffers messages
in between connections, this ensures no message loss and optimal performance.
Another benefit of this design is that we workaround almost all the limitations
of **Flash Socket**, such as slow connection times, increased file size (we can
safely lazy load it without hurting user experience), etc.
## FAQ
### Can I use engine without Socket.IO ?
Absolutely. Although the recommended framework for building realtime applications
is Socket.IO, since it provides fundamental features for real-world applications
such as multiplexing, reconnection support, etc.
`Engine` is to Socket.IO what Connect is to Express. An essential piece for building
realtime frameworks, but something you _probably_ won't be using for building
actual applications.
### Does the server serve the client?
No. The main reason is that `Engine` is meant to be bundled with frameworks.
Socket.IO includes `Engine`, therefore serving two clients is not necessary. If
you use Socket.IO, including
```html
<script src="/socket.io/socket.io.js">
```
has you covered.
### Can I implement `Engine` in other languages?
Absolutely. The [engine.io-protocol](https://github.com/LearnBoost/engine.io-protocol)
repository contains the most up to date description of the specification
at all times, and the parser implementation in JavaScript.
## License
(The MIT License)
Copyright (c) 2014 Guillermo Rauch &lt;guillermo@learnboost.com&gt;
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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/**
* Module dependencies.
*/
var http = require('http');
/**
* Invoking the library as a function delegates to attach if the first argument
* is an `http.Server`.
*
* If there are no arguments or the first argument is an options object, then
* a new Server instance is returned.
*
* @param {http.Server} server (if specified, will be attached to by the new Server instance)
* @param {Object} options
* @return {Server} engine server
* @api public
*/
exports = module.exports = function () {
// backwards compatible use as `.attach`
// if first argument is an http server
if (arguments.length && arguments[0] instanceof http.Server) {
return attach.apply(this, arguments);
}
// if first argument is not an http server, then just make a regular eio server
return exports.Server.apply(null, arguments);
};
/**
* Protocol revision number.
*
* @api public
*/
exports.protocol = 1;
/**
* Expose Server constructor.
*
* @api public
*/
exports.Server = require('./server');
/**
* Expose Socket constructor.
*
* @api public
*/
exports.Socket = require('./socket');
/**
* Expose Transport constructor.
*
* @api public
*/
exports.Transport = require('./transport');
/**
* Expose mutable list of available transports.
*
* @api public
*/
exports.transports = require('./transports');
/**
* Exports parser.
*
* @api public
*/
exports.parser = require('engine.io-parser');
/**
* Creates an http.Server exclusively used for WS upgrades.
*
* @param {Number} port
* @param {Function} callback
* @param {Object} options
* @return {Server} websocket.io server
* @api public
*/
exports.listen = listen;
function listen (port, options, fn) {
if ('function' === typeof options) {
fn = options;
options = {};
}
var server = http.createServer(function (req, res) {
res.writeHead(501);
res.end('Not Implemented');
});
// create engine server
var engine = exports.attach(server, options);
engine.httpServer = server;
server.listen(port, fn);
return engine;
}
/**
* Captures upgrade requests for a http.Server.
*
* @param {http.Server} server
* @param {Object} options
* @return {Server} engine server
* @api public
*/
exports.attach = attach;
function attach (server, options) {
var engine = new exports.Server(options);
engine.attach(server, options);
return engine;
}

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/**
* Module dependencies.
*/
var qs = require('querystring');
var parse = require('url').parse;
var base64id = require('base64id');
var transports = require('./transports');
var EventEmitter = require('events').EventEmitter;
var Socket = require('./socket');
var util = require('util');
var debug = require('debug')('engine');
var cookieMod = require('cookie');
/**
* Module exports.
*/
module.exports = Server;
/**
* Server constructor.
*
* @param {Object} options
* @api public
*/
function Server (opts) {
if (!(this instanceof Server)) {
return new Server(opts);
}
this.clients = {};
this.clientsCount = 0;
opts = opts || {};
this.wsEngine = opts.wsEngine || process.env.EIO_WS_ENGINE || 'ws';
this.pingTimeout = opts.pingTimeout || 5000;
this.pingInterval = opts.pingInterval || 25000;
this.upgradeTimeout = opts.upgradeTimeout || 10000;
this.maxHttpBufferSize = opts.maxHttpBufferSize || 10E7;
this.transports = opts.transports || Object.keys(transports);
this.allowUpgrades = false !== opts.allowUpgrades;
this.allowRequest = opts.allowRequest;
this.cookie = false !== opts.cookie ? (opts.cookie || 'io') : false;
this.cookiePath = false !== opts.cookiePath ? (opts.cookiePath || '/') : false;
this.cookieHttpOnly = false !== opts.cookieHttpOnly;
this.perMessageDeflate = false !== opts.perMessageDeflate ? (opts.perMessageDeflate || true) : false;
this.httpCompression = false !== opts.httpCompression ? (opts.httpCompression || {}) : false;
this.initialPacket = opts.initialPacket;
var self = this;
// initialize compression options
['perMessageDeflate', 'httpCompression'].forEach(function (type) {
var compression = self[type];
if (true === compression) self[type] = compression = {};
if (compression && null == compression.threshold) {
compression.threshold = 1024;
}
});
this.init();
}
/**
* Protocol errors mappings.
*/
Server.errors = {
UNKNOWN_TRANSPORT: 0,
UNKNOWN_SID: 1,
BAD_HANDSHAKE_METHOD: 2,
BAD_REQUEST: 3,
FORBIDDEN: 4
};
Server.errorMessages = {
0: 'Transport unknown',
1: 'Session ID unknown',
2: 'Bad handshake method',
3: 'Bad request',
4: 'Forbidden'
};
/**
* Inherits from EventEmitter.
*/
util.inherits(Server, EventEmitter);
/**
* Initialize websocket server
*
* @api private
*/
Server.prototype.init = function () {
if (!~this.transports.indexOf('websocket')) return;
if (this.ws) this.ws.close();
var wsModule;
switch (this.wsEngine) {
case 'uws': wsModule = require('uws'); break;
case 'ws': wsModule = require('ws'); break;
default: throw new Error('unknown wsEngine');
}
this.ws = new wsModule.Server({
noServer: true,
clientTracking: false,
perMessageDeflate: this.perMessageDeflate,
maxPayload: this.maxHttpBufferSize
});
};
/**
* Returns a list of available transports for upgrade given a certain transport.
*
* @return {Array}
* @api public
*/
Server.prototype.upgrades = function (transport) {
if (!this.allowUpgrades) return [];
return transports[transport].upgradesTo || [];
};
/**
* Verifies a request.
*
* @param {http.IncomingMessage}
* @return {Boolean} whether the request is valid
* @api private
*/
Server.prototype.verify = function (req, upgrade, fn) {
// transport check
var transport = req._query.transport;
if (!~this.transports.indexOf(transport)) {
debug('unknown transport "%s"', transport);
return fn(Server.errors.UNKNOWN_TRANSPORT, false);
}
// 'Origin' header check
var isOriginInvalid = checkInvalidHeaderChar(req.headers.origin);
if (isOriginInvalid) {
req.headers.origin = null;
debug('origin header invalid');
return fn(Server.errors.BAD_REQUEST, false);
}
// sid check
var sid = req._query.sid;
if (sid) {
if (!this.clients.hasOwnProperty(sid)) {
debug('unknown sid "%s"', sid);
return fn(Server.errors.UNKNOWN_SID, false);
}
if (!upgrade && this.clients[sid].transport.name !== transport) {
debug('bad request: unexpected transport without upgrade');
return fn(Server.errors.BAD_REQUEST, false);
}
} else {
// handshake is GET only
if ('GET' !== req.method) return fn(Server.errors.BAD_HANDSHAKE_METHOD, false);
if (!this.allowRequest) return fn(null, true);
return this.allowRequest(req, fn);
}
fn(null, true);
};
/**
* Prepares a request by processing the query string.
*
* @api private
*/
Server.prototype.prepare = function (req) {
// try to leverage pre-existing `req._query` (e.g: from connect)
if (!req._query) {
req._query = ~req.url.indexOf('?') ? qs.parse(parse(req.url).query) : {};
}
};
/**
* Closes all clients.
*
* @api public
*/
Server.prototype.close = function () {
debug('closing all open clients');
for (var i in this.clients) {
if (this.clients.hasOwnProperty(i)) {
this.clients[i].close(true);
}
}
if (this.ws) {
debug('closing webSocketServer');
this.ws.close();
// don't delete this.ws because it can be used again if the http server starts listening again
}
return this;
};
/**
* Handles an Engine.IO HTTP request.
*
* @param {http.IncomingMessage} request
* @param {http.ServerResponse|http.OutgoingMessage} response
* @api public
*/
Server.prototype.handleRequest = function (req, res) {
debug('handling "%s" http request "%s"', req.method, req.url);
this.prepare(req);
req.res = res;
var self = this;
this.verify(req, false, function (err, success) {
if (!success) {
sendErrorMessage(req, res, err);
return;
}
if (req._query.sid) {
debug('setting new request for existing client');
self.clients[req._query.sid].transport.onRequest(req);
} else {
self.handshake(req._query.transport, req);
}
});
};
/**
* Sends an Engine.IO Error Message
*
* @param {http.ServerResponse} response
* @param {code} error code
* @api private
*/
function sendErrorMessage (req, res, code) {
var headers = { 'Content-Type': 'application/json' };
var isForbidden = !Server.errorMessages.hasOwnProperty(code);
if (isForbidden) {
res.writeHead(403, headers);
res.end(JSON.stringify({
code: Server.errors.FORBIDDEN,
message: code || Server.errorMessages[Server.errors.FORBIDDEN]
}));
return;
}
if (req.headers.origin) {
headers['Access-Control-Allow-Credentials'] = 'true';
headers['Access-Control-Allow-Origin'] = req.headers.origin;
} else {
headers['Access-Control-Allow-Origin'] = '*';
}
if (res !== undefined) {
res.writeHead(400, headers);
res.end(JSON.stringify({
code: code,
message: Server.errorMessages[code]
}));
}
}
/**
* generate a socket id.
* Overwrite this method to generate your custom socket id
*
* @param {Object} request object
* @api public
*/
Server.prototype.generateId = function (req) {
return base64id.generateId();
};
/**
* Handshakes a new client.
*
* @param {String} transport name
* @param {Object} request object
* @api private
*/
Server.prototype.handshake = function (transportName, req) {
var id = this.generateId(req);
debug('handshaking client "%s"', id);
try {
var transport = new transports[transportName](req);
if ('polling' === transportName) {
transport.maxHttpBufferSize = this.maxHttpBufferSize;
transport.httpCompression = this.httpCompression;
} else if ('websocket' === transportName) {
transport.perMessageDeflate = this.perMessageDeflate;
}
if (req._query && req._query.b64) {
transport.supportsBinary = false;
} else {
transport.supportsBinary = true;
}
} catch (e) {
debug('error handshaking to transport "%s"', transportName);
sendErrorMessage(req, req.res, Server.errors.BAD_REQUEST);
return;
}
var socket = new Socket(id, this, transport, req);
var self = this;
if (false !== this.cookie) {
transport.on('headers', function (headers) {
headers['Set-Cookie'] = cookieMod.serialize(self.cookie, id,
{
path: self.cookiePath,
httpOnly: self.cookiePath ? self.cookieHttpOnly : false,
sameSite: true
});
});
}
transport.onRequest(req);
this.clients[id] = socket;
this.clientsCount++;
socket.once('close', function () {
delete self.clients[id];
self.clientsCount--;
});
this.emit('connection', socket);
};
/**
* Handles an Engine.IO HTTP Upgrade.
*
* @api public
*/
Server.prototype.handleUpgrade = function (req, socket, upgradeHead) {
this.prepare(req);
var self = this;
this.verify(req, true, function (err, success) {
if (!success) {
abortConnection(socket, err);
return;
}
var head = Buffer.from(upgradeHead); // eslint-disable-line node/no-deprecated-api
upgradeHead = null;
// delegate to ws
self.ws.handleUpgrade(req, socket, head, function (conn) {
self.onWebSocket(req, conn);
});
});
};
/**
* Called upon a ws.io connection.
*
* @param {ws.Socket} websocket
* @api private
*/
Server.prototype.onWebSocket = function (req, socket) {
socket.on('error', onUpgradeError);
if (transports[req._query.transport] !== undefined && !transports[req._query.transport].prototype.handlesUpgrades) {
debug('transport doesnt handle upgraded requests');
socket.close();
return;
}
// get client id
var id = req._query.sid;
// keep a reference to the ws.Socket
req.websocket = socket;
if (id) {
var client = this.clients[id];
if (!client) {
debug('upgrade attempt for closed client');
socket.close();
} else if (client.upgrading) {
debug('transport has already been trying to upgrade');
socket.close();
} else if (client.upgraded) {
debug('transport had already been upgraded');
socket.close();
} else {
debug('upgrading existing transport');
// transport error handling takes over
socket.removeListener('error', onUpgradeError);
var transport = new transports[req._query.transport](req);
if (req._query && req._query.b64) {
transport.supportsBinary = false;
} else {
transport.supportsBinary = true;
}
transport.perMessageDeflate = this.perMessageDeflate;
client.maybeUpgrade(transport);
}
} else {
// transport error handling takes over
socket.removeListener('error', onUpgradeError);
this.handshake(req._query.transport, req);
}
function onUpgradeError () {
debug('websocket error before upgrade');
// socket.close() not needed
}
};
/**
* Captures upgrade requests for a http.Server.
*
* @param {http.Server} server
* @param {Object} options
* @api public
*/
Server.prototype.attach = function (server, options) {
var self = this;
options = options || {};
var path = (options.path || '/engine.io').replace(/\/$/, '');
var destroyUpgradeTimeout = options.destroyUpgradeTimeout || 1000;
// normalize path
path += '/';
function check (req) {
if ('OPTIONS' === req.method && false === options.handlePreflightRequest) {
return false;
}
return path === req.url.substr(0, path.length);
}
// cache and clean up listeners
var listeners = server.listeners('request').slice(0);
server.removeAllListeners('request');
server.on('close', self.close.bind(self));
server.on('listening', self.init.bind(self));
// add request handler
server.on('request', function (req, res) {
if (check(req)) {
debug('intercepting request for path "%s"', path);
if ('OPTIONS' === req.method && 'function' === typeof options.handlePreflightRequest) {
options.handlePreflightRequest.call(server, req, res);
} else {
self.handleRequest(req, res);
}
} else {
for (var i = 0, l = listeners.length; i < l; i++) {
listeners[i].call(server, req, res);
}
}
});
if (~self.transports.indexOf('websocket')) {
server.on('upgrade', function (req, socket, head) {
if (check(req)) {
self.handleUpgrade(req, socket, head);
} else if (false !== options.destroyUpgrade) {
// default node behavior is to disconnect when no handlers
// but by adding a handler, we prevent that
// and if no eio thing handles the upgrade
// then the socket needs to die!
setTimeout(function () {
if (socket.writable && socket.bytesWritten <= 0) {
return socket.end();
}
}, destroyUpgradeTimeout);
}
});
}
};
/**
* Closes the connection
*
* @param {net.Socket} socket
* @param {code} error code
* @api private
*/
function abortConnection (socket, code) {
socket.on('error', () => {
debug('ignoring error from closed connection');
});
if (socket.writable) {
var message = Server.errorMessages.hasOwnProperty(code) ? Server.errorMessages[code] : String(code || '');
var length = Buffer.byteLength(message);
socket.write(
'HTTP/1.1 400 Bad Request\r\n' +
'Connection: close\r\n' +
'Content-type: text/html\r\n' +
'Content-Length: ' + length + '\r\n' +
'\r\n' +
message
);
}
socket.destroy();
}
/* eslint-disable */
/**
* From https://github.com/nodejs/node/blob/v8.4.0/lib/_http_common.js#L303-L354
*
* True if val contains an invalid field-vchar
* field-value = *( field-content / obs-fold )
* field-content = field-vchar [ 1*( SP / HTAB ) field-vchar ]
* field-vchar = VCHAR / obs-text
*
* checkInvalidHeaderChar() is currently designed to be inlinable by v8,
* so take care when making changes to the implementation so that the source
* code size does not exceed v8's default max_inlined_source_size setting.
**/
var validHdrChars = [
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, // 0 - 15
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16 - 31
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 32 - 47
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 48 - 63
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 64 - 79
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 80 - 95
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 96 - 111
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, // 112 - 127
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 128 ...
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 // ... 255
];
function checkInvalidHeaderChar(val) {
val += '';
if (val.length < 1)
return false;
if (!validHdrChars[val.charCodeAt(0)]) {
debug('invalid header, index 0, char "%s"', val.charCodeAt(0));
return true;
}
if (val.length < 2)
return false;
if (!validHdrChars[val.charCodeAt(1)]) {
debug('invalid header, index 1, char "%s"', val.charCodeAt(1));
return true;
}
if (val.length < 3)
return false;
if (!validHdrChars[val.charCodeAt(2)]) {
debug('invalid header, index 2, char "%s"', val.charCodeAt(2));
return true;
}
if (val.length < 4)
return false;
if (!validHdrChars[val.charCodeAt(3)]) {
debug('invalid header, index 3, char "%s"', val.charCodeAt(3));
return true;
}
for (var i = 4; i < val.length; ++i) {
if (!validHdrChars[val.charCodeAt(i)]) {
debug('invalid header, index "%i", char "%s"', i, val.charCodeAt(i));
return true;
}
}
return false;
}

486
node_modules/engine.io/lib/socket.js generated vendored Normal file
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/**
* Module dependencies.
*/
var EventEmitter = require('events').EventEmitter;
var util = require('util');
var debug = require('debug')('engine:socket');
/**
* Module exports.
*/
module.exports = Socket;
/**
* Client class (abstract).
*
* @api private
*/
function Socket (id, server, transport, req) {
this.id = id;
this.server = server;
this.upgrading = false;
this.upgraded = false;
this.readyState = 'opening';
this.writeBuffer = [];
this.packetsFn = [];
this.sentCallbackFn = [];
this.cleanupFn = [];
this.request = req;
// Cache IP since it might not be in the req later
if (req.websocket && req.websocket._socket) {
this.remoteAddress = req.websocket._socket.remoteAddress;
} else {
this.remoteAddress = req.connection.remoteAddress;
}
this.checkIntervalTimer = null;
this.upgradeTimeoutTimer = null;
this.pingTimeoutTimer = null;
this.setTransport(transport);
this.onOpen();
}
/**
* Inherits from EventEmitter.
*/
util.inherits(Socket, EventEmitter);
/**
* Called upon transport considered open.
*
* @api private
*/
Socket.prototype.onOpen = function () {
this.readyState = 'open';
// sends an `open` packet
this.transport.sid = this.id;
this.sendPacket('open', JSON.stringify({
sid: this.id,
upgrades: this.getAvailableUpgrades(),
pingInterval: this.server.pingInterval,
pingTimeout: this.server.pingTimeout
}));
if (this.server.initialPacket) {
this.sendPacket('message', this.server.initialPacket);
}
this.emit('open');
this.setPingTimeout();
};
/**
* Called upon transport packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onPacket = function (packet) {
if ('open' === this.readyState) {
// export packet event
debug('packet');
this.emit('packet', packet);
// Reset ping timeout on any packet, incoming data is a good sign of
// other side's liveness
this.setPingTimeout();
switch (packet.type) {
case 'ping':
debug('got ping');
this.sendPacket('pong');
this.emit('heartbeat');
break;
case 'error':
this.onClose('parse error');
break;
case 'message':
this.emit('data', packet.data);
this.emit('message', packet.data);
break;
}
} else {
debug('packet received with closed socket');
}
};
/**
* Called upon transport error.
*
* @param {Error} error object
* @api private
*/
Socket.prototype.onError = function (err) {
debug('transport error');
this.onClose('transport error', err);
};
/**
* Sets and resets ping timeout timer based on client pings.
*
* @api private
*/
Socket.prototype.setPingTimeout = function () {
var self = this;
clearTimeout(self.pingTimeoutTimer);
self.pingTimeoutTimer = setTimeout(function () {
self.onClose('ping timeout');
}, self.server.pingInterval + self.server.pingTimeout);
};
/**
* Attaches handlers for the given transport.
*
* @param {Transport} transport
* @api private
*/
Socket.prototype.setTransport = function (transport) {
var onError = this.onError.bind(this);
var onPacket = this.onPacket.bind(this);
var flush = this.flush.bind(this);
var onClose = this.onClose.bind(this, 'transport close');
this.transport = transport;
this.transport.once('error', onError);
this.transport.on('packet', onPacket);
this.transport.on('drain', flush);
this.transport.once('close', onClose);
// this function will manage packet events (also message callbacks)
this.setupSendCallback();
this.cleanupFn.push(function () {
transport.removeListener('error', onError);
transport.removeListener('packet', onPacket);
transport.removeListener('drain', flush);
transport.removeListener('close', onClose);
});
};
/**
* Upgrades socket to the given transport
*
* @param {Transport} transport
* @api private
*/
Socket.prototype.maybeUpgrade = function (transport) {
debug('might upgrade socket transport from "%s" to "%s"'
, this.transport.name, transport.name);
this.upgrading = true;
var self = this;
// set transport upgrade timer
self.upgradeTimeoutTimer = setTimeout(function () {
debug('client did not complete upgrade - closing transport');
cleanup();
if ('open' === transport.readyState) {
transport.close();
}
}, this.server.upgradeTimeout);
function onPacket (packet) {
if ('ping' === packet.type && 'probe' === packet.data) {
transport.send([{ type: 'pong', data: 'probe' }]);
self.emit('upgrading', transport);
clearInterval(self.checkIntervalTimer);
self.checkIntervalTimer = setInterval(check, 100);
} else if ('upgrade' === packet.type && self.readyState !== 'closed') {
debug('got upgrade packet - upgrading');
cleanup();
self.transport.discard();
self.upgraded = true;
self.clearTransport();
self.setTransport(transport);
self.emit('upgrade', transport);
self.setPingTimeout();
self.flush();
if (self.readyState === 'closing') {
transport.close(function () {
self.onClose('forced close');
});
}
} else {
cleanup();
transport.close();
}
}
// we force a polling cycle to ensure a fast upgrade
function check () {
if ('polling' === self.transport.name && self.transport.writable) {
debug('writing a noop packet to polling for fast upgrade');
self.transport.send([{ type: 'noop' }]);
}
}
function cleanup () {
self.upgrading = false;
clearInterval(self.checkIntervalTimer);
self.checkIntervalTimer = null;
clearTimeout(self.upgradeTimeoutTimer);
self.upgradeTimeoutTimer = null;
transport.removeListener('packet', onPacket);
transport.removeListener('close', onTransportClose);
transport.removeListener('error', onError);
self.removeListener('close', onClose);
}
function onError (err) {
debug('client did not complete upgrade - %s', err);
cleanup();
transport.close();
transport = null;
}
function onTransportClose () {
onError('transport closed');
}
function onClose () {
onError('socket closed');
}
transport.on('packet', onPacket);
transport.once('close', onTransportClose);
transport.once('error', onError);
self.once('close', onClose);
};
/**
* Clears listeners and timers associated with current transport.
*
* @api private
*/
Socket.prototype.clearTransport = function () {
var cleanup;
var toCleanUp = this.cleanupFn.length;
for (var i = 0; i < toCleanUp; i++) {
cleanup = this.cleanupFn.shift();
cleanup();
}
// silence further transport errors and prevent uncaught exceptions
this.transport.on('error', function () {
debug('error triggered by discarded transport');
});
// ensure transport won't stay open
this.transport.close();
clearTimeout(this.pingTimeoutTimer);
};
/**
* Called upon transport considered closed.
* Possible reasons: `ping timeout`, `client error`, `parse error`,
* `transport error`, `server close`, `transport close`
*/
Socket.prototype.onClose = function (reason, description) {
if ('closed' !== this.readyState) {
this.readyState = 'closed';
clearTimeout(this.pingTimeoutTimer);
clearInterval(this.checkIntervalTimer);
this.checkIntervalTimer = null;
clearTimeout(this.upgradeTimeoutTimer);
var self = this;
// clean writeBuffer in next tick, so developers can still
// grab the writeBuffer on 'close' event
process.nextTick(function () {
self.writeBuffer = [];
});
this.packetsFn = [];
this.sentCallbackFn = [];
this.clearTransport();
this.emit('close', reason, description);
}
};
/**
* Setup and manage send callback
*
* @api private
*/
Socket.prototype.setupSendCallback = function () {
var self = this;
this.transport.on('drain', onDrain);
this.cleanupFn.push(function () {
self.transport.removeListener('drain', onDrain);
});
// the message was sent successfully, execute the callback
function onDrain () {
if (self.sentCallbackFn.length > 0) {
var seqFn = self.sentCallbackFn.splice(0, 1)[0];
if ('function' === typeof seqFn) {
debug('executing send callback');
seqFn(self.transport);
} else if (Array.isArray(seqFn)) {
debug('executing batch send callback');
for (var l = seqFn.length, i = 0; i < l; i++) {
if ('function' === typeof seqFn[i]) {
seqFn[i](self.transport);
}
}
}
}
}
};
/**
* Sends a message packet.
*
* @param {String} message
* @param {Object} options
* @param {Function} callback
* @return {Socket} for chaining
* @api public
*/
Socket.prototype.send =
Socket.prototype.write = function (data, options, callback) {
this.sendPacket('message', data, options, callback);
return this;
};
/**
* Sends a packet.
*
* @param {String} packet type
* @param {String} optional, data
* @param {Object} options
* @api private
*/
Socket.prototype.sendPacket = function (type, data, options, callback) {
if ('function' === typeof options) {
callback = options;
options = null;
}
options = options || {};
options.compress = false !== options.compress;
if ('closing' !== this.readyState && 'closed' !== this.readyState) {
debug('sending packet "%s" (%s)', type, data);
var packet = {
type: type,
options: options
};
if (data) packet.data = data;
// exports packetCreate event
this.emit('packetCreate', packet);
this.writeBuffer.push(packet);
// add send callback to object, if defined
if (callback) this.packetsFn.push(callback);
this.flush();
}
};
/**
* Attempts to flush the packets buffer.
*
* @api private
*/
Socket.prototype.flush = function () {
if ('closed' !== this.readyState &&
this.transport.writable &&
this.writeBuffer.length) {
debug('flushing buffer to transport');
this.emit('flush', this.writeBuffer);
this.server.emit('flush', this, this.writeBuffer);
var wbuf = this.writeBuffer;
this.writeBuffer = [];
if (!this.transport.supportsFraming) {
this.sentCallbackFn.push(this.packetsFn);
} else {
this.sentCallbackFn.push.apply(this.sentCallbackFn, this.packetsFn);
}
this.packetsFn = [];
this.transport.send(wbuf);
this.emit('drain');
this.server.emit('drain', this);
}
};
/**
* Get available upgrades for this socket.
*
* @api private
*/
Socket.prototype.getAvailableUpgrades = function () {
var availableUpgrades = [];
var allUpgrades = this.server.upgrades(this.transport.name);
for (var i = 0, l = allUpgrades.length; i < l; ++i) {
var upg = allUpgrades[i];
if (this.server.transports.indexOf(upg) !== -1) {
availableUpgrades.push(upg);
}
}
return availableUpgrades;
};
/**
* Closes the socket and underlying transport.
*
* @param {Boolean} optional, discard
* @return {Socket} for chaining
* @api public
*/
Socket.prototype.close = function (discard) {
if ('open' !== this.readyState) return;
this.readyState = 'closing';
if (this.writeBuffer.length) {
this.once('drain', this.closeTransport.bind(this, discard));
return;
}
this.closeTransport(discard);
};
/**
* Closes the underlying transport.
*
* @param {Boolean} discard
* @api private
*/
Socket.prototype.closeTransport = function (discard) {
if (discard) this.transport.discard();
this.transport.close(this.onClose.bind(this, 'forced close'));
};

128
node_modules/engine.io/lib/transport.js generated vendored Normal file
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/**
* Module dependencies.
*/
var EventEmitter = require('events').EventEmitter;
var parser = require('engine.io-parser');
var util = require('util');
var debug = require('debug')('engine:transport');
/**
* Expose the constructor.
*/
module.exports = Transport;
/**
* Noop function.
*
* @api private
*/
function noop () {}
/**
* Transport constructor.
*
* @param {http.IncomingMessage} request
* @api public
*/
function Transport (req) {
this.readyState = 'open';
this.discarded = false;
}
/**
* Inherits from EventEmitter.
*/
util.inherits(Transport, EventEmitter);
/**
* Flags the transport as discarded.
*
* @api private
*/
Transport.prototype.discard = function () {
this.discarded = true;
};
/**
* Called with an incoming HTTP request.
*
* @param {http.IncomingMessage} request
* @api private
*/
Transport.prototype.onRequest = function (req) {
debug('setting request');
this.req = req;
};
/**
* Closes the transport.
*
* @api private
*/
Transport.prototype.close = function (fn) {
if ('closed' === this.readyState || 'closing' === this.readyState) return;
this.readyState = 'closing';
this.doClose(fn || noop);
};
/**
* Called with a transport error.
*
* @param {String} message error
* @param {Object} error description
* @api private
*/
Transport.prototype.onError = function (msg, desc) {
if (this.listeners('error').length) {
var err = new Error(msg);
err.type = 'TransportError';
err.description = desc;
this.emit('error', err);
} else {
debug('ignored transport error %s (%s)', msg, desc);
}
};
/**
* Called with parsed out a packets from the data stream.
*
* @param {Object} packet
* @api private
*/
Transport.prototype.onPacket = function (packet) {
this.emit('packet', packet);
};
/**
* Called with the encoded packet data.
*
* @param {String} data
* @api private
*/
Transport.prototype.onData = function (data) {
this.onPacket(parser.decodePacket(data));
};
/**
* Called upon transport close.
*
* @api private
*/
Transport.prototype.onClose = function () {
this.readyState = 'closed';
this.emit('close');
};

36
node_modules/engine.io/lib/transports/index.js generated vendored Normal file
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/**
* Module dependencies.
*/
var XHR = require('./polling-xhr');
var JSONP = require('./polling-jsonp');
/**
* Export transports.
*/
module.exports = exports = {
polling: polling,
websocket: require('./websocket')
};
/**
* Export upgrades map.
*/
exports.polling.upgradesTo = ['websocket'];
/**
* Polling polymorphic constructor.
*
* @api private
*/
function polling (req) {
if ('string' === typeof req._query.j) {
return new JSONP(req);
} else {
return new XHR(req);
}
}

75
node_modules/engine.io/lib/transports/polling-jsonp.js generated vendored Normal file
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/**
* Module dependencies.
*/
var Polling = require('./polling');
var qs = require('querystring');
var rDoubleSlashes = /\\\\n/g;
var rSlashes = /(\\)?\\n/g;
var util = require('util');
/**
* Module exports.
*/
module.exports = JSONP;
/**
* JSON-P polling transport.
*
* @api public
*/
function JSONP (req) {
Polling.call(this, req);
this.head = '___eio[' + (req._query.j || '').replace(/[^0-9]/g, '') + '](';
this.foot = ');';
}
/**
* Inherits from Polling.
*/
util.inherits(JSONP, Polling);
/**
* Handles incoming data.
* Due to a bug in \n handling by browsers, we expect a escaped string.
*
* @api private
*/
JSONP.prototype.onData = function (data) {
// we leverage the qs module so that we get built-in DoS protection
// and the fast alternative to decodeURIComponent
data = qs.parse(data).d;
if ('string' === typeof data) {
// client will send already escaped newlines as \\\\n and newlines as \\n
// \\n must be replaced with \n and \\\\n with \\n
data = data.replace(rSlashes, function (match, slashes) {
return slashes ? match : '\n';
});
Polling.prototype.onData.call(this, data.replace(rDoubleSlashes, '\\n'));
}
};
/**
* Performs the write.
*
* @api private
*/
JSONP.prototype.doWrite = function (data, options, callback) {
// we must output valid javascript, not valid json
// see: http://timelessrepo.com/json-isnt-a-javascript-subset
var js = JSON.stringify(data)
.replace(/\u2028/g, '\\u2028')
.replace(/\u2029/g, '\\u2029');
// prepare response
data = this.head + js + this.foot;
Polling.prototype.doWrite.call(this, data, options, callback);
};

69
node_modules/engine.io/lib/transports/polling-xhr.js generated vendored Normal file
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/**
* Module dependencies.
*/
var Polling = require('./polling');
var util = require('util');
/**
* Module exports.
*/
module.exports = XHR;
/**
* Ajax polling transport.
*
* @api public
*/
function XHR (req) {
Polling.call(this, req);
}
/**
* Inherits from Polling.
*/
util.inherits(XHR, Polling);
/**
* Overrides `onRequest` to handle `OPTIONS`..
*
* @param {http.IncomingMessage}
* @api private
*/
XHR.prototype.onRequest = function (req) {
if ('OPTIONS' === req.method) {
var res = req.res;
var headers = this.headers(req);
headers['Access-Control-Allow-Headers'] = 'Content-Type';
res.writeHead(200, headers);
res.end();
} else {
Polling.prototype.onRequest.call(this, req);
}
};
/**
* Returns headers for a response.
*
* @param {http.IncomingMessage} request
* @param {Object} extra headers
* @api private
*/
XHR.prototype.headers = function (req, headers) {
headers = headers || {};
if (req.headers.origin) {
headers['Access-Control-Allow-Credentials'] = 'true';
headers['Access-Control-Allow-Origin'] = req.headers.origin;
} else {
headers['Access-Control-Allow-Origin'] = '*';
}
return Polling.prototype.headers.call(this, req, headers);
};

407
node_modules/engine.io/lib/transports/polling.js generated vendored Normal file
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/**
* Module requirements.
*/
var Transport = require('../transport');
var parser = require('engine.io-parser');
var zlib = require('zlib');
var accepts = require('accepts');
var util = require('util');
var debug = require('debug')('engine:polling');
var compressionMethods = {
gzip: zlib.createGzip,
deflate: zlib.createDeflate
};
/**
* Exports the constructor.
*/
module.exports = Polling;
/**
* HTTP polling constructor.
*
* @api public.
*/
function Polling (req) {
Transport.call(this, req);
this.closeTimeout = 30 * 1000;
this.maxHttpBufferSize = null;
this.httpCompression = null;
}
/**
* Inherits from Transport.
*
* @api public.
*/
util.inherits(Polling, Transport);
/**
* Transport name
*
* @api public
*/
Polling.prototype.name = 'polling';
/**
* Overrides onRequest.
*
* @param {http.IncomingMessage}
* @api private
*/
Polling.prototype.onRequest = function (req) {
var res = req.res;
if ('GET' === req.method) {
this.onPollRequest(req, res);
} else if ('POST' === req.method) {
this.onDataRequest(req, res);
} else {
res.writeHead(500);
res.end();
}
};
/**
* The client sends a request awaiting for us to send data.
*
* @api private
*/
Polling.prototype.onPollRequest = function (req, res) {
if (this.req) {
debug('request overlap');
// assert: this.res, '.req and .res should be (un)set together'
this.onError('overlap from client');
res.writeHead(500);
res.end();
return;
}
debug('setting request');
this.req = req;
this.res = res;
var self = this;
function onClose () {
self.onError('poll connection closed prematurely');
}
function cleanup () {
req.removeListener('close', onClose);
self.req = self.res = null;
}
req.cleanup = cleanup;
req.on('close', onClose);
this.writable = true;
this.emit('drain');
// if we're still writable but had a pending close, trigger an empty send
if (this.writable && this.shouldClose) {
debug('triggering empty send to append close packet');
this.send([{ type: 'noop' }]);
}
};
/**
* The client sends a request with data.
*
* @api private
*/
Polling.prototype.onDataRequest = function (req, res) {
if (this.dataReq) {
// assert: this.dataRes, '.dataReq and .dataRes should be (un)set together'
this.onError('data request overlap from client');
res.writeHead(500);
res.end();
return;
}
var isBinary = 'application/octet-stream' === req.headers['content-type'];
this.dataReq = req;
this.dataRes = res;
var chunks = isBinary ? Buffer.concat([]) : '';
var self = this;
function cleanup () {
req.removeListener('data', onData);
req.removeListener('end', onEnd);
req.removeListener('close', onClose);
self.dataReq = self.dataRes = chunks = null;
}
function onClose () {
cleanup();
self.onError('data request connection closed prematurely');
}
function onData (data) {
var contentLength;
if (isBinary) {
chunks = Buffer.concat([chunks, data]);
contentLength = chunks.length;
} else {
chunks += data;
contentLength = Buffer.byteLength(chunks);
}
if (contentLength > self.maxHttpBufferSize) {
chunks = isBinary ? Buffer.concat([]) : '';
req.connection.destroy();
}
}
function onEnd () {
self.onData(chunks);
var headers = {
// text/html is required instead of text/plain to avoid an
// unwanted download dialog on certain user-agents (GH-43)
'Content-Type': 'text/html',
'Content-Length': 2
};
res.writeHead(200, self.headers(req, headers));
res.end('ok');
cleanup();
}
req.on('close', onClose);
if (!isBinary) req.setEncoding('utf8');
req.on('data', onData);
req.on('end', onEnd);
};
/**
* Processes the incoming data payload.
*
* @param {String} encoded payload
* @api private
*/
Polling.prototype.onData = function (data) {
debug('received "%s"', data);
var self = this;
var callback = function (packet) {
if ('close' === packet.type) {
debug('got xhr close packet');
self.onClose();
return false;
}
self.onPacket(packet);
};
parser.decodePayload(data, callback);
};
/**
* Overrides onClose.
*
* @api private
*/
Polling.prototype.onClose = function () {
if (this.writable) {
// close pending poll request
this.send([{ type: 'noop' }]);
}
Transport.prototype.onClose.call(this);
};
/**
* Writes a packet payload.
*
* @param {Object} packet
* @api private
*/
Polling.prototype.send = function (packets) {
this.writable = false;
if (this.shouldClose) {
debug('appending close packet to payload');
packets.push({ type: 'close' });
this.shouldClose();
this.shouldClose = null;
}
var self = this;
parser.encodePayload(packets, this.supportsBinary, function (data) {
var compress = packets.some(function (packet) {
return packet.options && packet.options.compress;
});
self.write(data, { compress: compress });
});
};
/**
* Writes data as response to poll request.
*
* @param {String} data
* @param {Object} options
* @api private
*/
Polling.prototype.write = function (data, options) {
debug('writing "%s"', data);
var self = this;
this.doWrite(data, options, function () {
self.req.cleanup();
});
};
/**
* Performs the write.
*
* @api private
*/
Polling.prototype.doWrite = function (data, options, callback) {
var self = this;
// explicit UTF-8 is required for pages not served under utf
var isString = typeof data === 'string';
var contentType = isString
? 'text/plain; charset=UTF-8'
: 'application/octet-stream';
var headers = {
'Content-Type': contentType
};
if (!this.httpCompression || !options.compress) {
respond(data);
return;
}
var len = isString ? Buffer.byteLength(data) : data.length;
if (len < this.httpCompression.threshold) {
respond(data);
return;
}
var encoding = accepts(this.req).encodings(['gzip', 'deflate']);
if (!encoding) {
respond(data);
return;
}
this.compress(data, encoding, function (err, data) {
if (err) {
self.res.writeHead(500);
self.res.end();
callback(err);
return;
}
headers['Content-Encoding'] = encoding;
respond(data);
});
function respond (data) {
headers['Content-Length'] = 'string' === typeof data ? Buffer.byteLength(data) : data.length;
self.res.writeHead(200, self.headers(self.req, headers));
self.res.end(data);
callback();
}
};
/**
* Compresses data.
*
* @api private
*/
Polling.prototype.compress = function (data, encoding, callback) {
debug('compressing');
var buffers = [];
var nread = 0;
compressionMethods[encoding](this.httpCompression)
.on('error', callback)
.on('data', function (chunk) {
buffers.push(chunk);
nread += chunk.length;
})
.on('end', function () {
callback(null, Buffer.concat(buffers, nread));
})
.end(data);
};
/**
* Closes the transport.
*
* @api private
*/
Polling.prototype.doClose = function (fn) {
debug('closing');
var self = this;
var closeTimeoutTimer;
if (this.dataReq) {
debug('aborting ongoing data request');
this.dataReq.destroy();
}
if (this.writable) {
debug('transport writable - closing right away');
this.send([{ type: 'close' }]);
onClose();
} else if (this.discarded) {
debug('transport discarded - closing right away');
onClose();
} else {
debug('transport not writable - buffering orderly close');
this.shouldClose = onClose;
closeTimeoutTimer = setTimeout(onClose, this.closeTimeout);
}
function onClose () {
clearTimeout(closeTimeoutTimer);
fn();
self.onClose();
}
};
/**
* Returns headers for a response.
*
* @param {http.IncomingMessage} request
* @param {Object} extra headers
* @api private
*/
Polling.prototype.headers = function (req, headers) {
headers = headers || {};
// prevent XSS warnings on IE
// https://github.com/LearnBoost/socket.io/pull/1333
var ua = req.headers['user-agent'];
if (ua && (~ua.indexOf(';MSIE') || ~ua.indexOf('Trident/'))) {
headers['X-XSS-Protection'] = '0';
}
this.emit('headers', headers);
return headers;
};

134
node_modules/engine.io/lib/transports/websocket.js generated vendored Normal file
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/**
* Module dependencies.
*/
var Transport = require('../transport');
var parser = require('engine.io-parser');
var util = require('util');
var debug = require('debug')('engine:ws');
/**
* Export the constructor.
*/
module.exports = WebSocket;
/**
* WebSocket transport
*
* @param {http.IncomingMessage}
* @api public
*/
function WebSocket (req) {
Transport.call(this, req);
var self = this;
this.socket = req.websocket;
this.socket.on('message', this.onData.bind(this));
this.socket.once('close', this.onClose.bind(this));
this.socket.on('error', this.onError.bind(this));
this.socket.on('headers', onHeaders);
this.writable = true;
this.perMessageDeflate = null;
function onHeaders (headers) {
self.emit('headers', headers);
}
}
/**
* Inherits from Transport.
*/
util.inherits(WebSocket, Transport);
/**
* Transport name
*
* @api public
*/
WebSocket.prototype.name = 'websocket';
/**
* Advertise upgrade support.
*
* @api public
*/
WebSocket.prototype.handlesUpgrades = true;
/**
* Advertise framing support.
*
* @api public
*/
WebSocket.prototype.supportsFraming = true;
/**
* Processes the incoming data.
*
* @param {String} encoded packet
* @api private
*/
WebSocket.prototype.onData = function (data) {
debug('received "%s"', data);
Transport.prototype.onData.call(this, data);
};
/**
* Writes a packet payload.
*
* @param {Array} packets
* @api private
*/
WebSocket.prototype.send = function (packets) {
var self = this;
for (var i = 0; i < packets.length; i++) {
var packet = packets[i];
parser.encodePacket(packet, self.supportsBinary, send);
}
function send (data) {
debug('writing "%s"', data);
// always creates a new object since ws modifies it
var opts = {};
if (packet.options) {
opts.compress = packet.options.compress;
}
if (self.perMessageDeflate) {
var len = 'string' === typeof data ? Buffer.byteLength(data) : data.length;
if (len < self.perMessageDeflate.threshold) {
opts.compress = false;
}
}
self.writable = false;
self.socket.send(data, opts, onEnd);
}
function onEnd (err) {
if (err) return self.onError('write error', err.stack);
self.writable = true;
self.emit('drain');
}
};
/**
* Closes the transport.
*
* @api private
*/
WebSocket.prototype.doClose = function (fn) {
debug('closing');
this.socket.close();
fn && fn();
};

96
node_modules/engine.io/package.json generated vendored Normal file
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{
"_from": "engine.io@~3.4.0",
"_id": "engine.io@3.4.1",
"_inBundle": false,
"_integrity": "sha512-8MfIfF1/IIfxuc2gv5K+XlFZczw/BpTvqBdl0E2fBLkYQp4miv4LuDTVtYt4yMyaIFLEr4vtaSgV4mjvll8Crw==",
"_location": "/engine.io",
"_phantomChildren": {},
"_requested": {
"type": "range",
"registry": true,
"raw": "engine.io@~3.4.0",
"name": "engine.io",
"escapedName": "engine.io",
"rawSpec": "~3.4.0",
"saveSpec": null,
"fetchSpec": "~3.4.0"
},
"_requiredBy": [
"/socket.io"
],
"_resolved": "https://registry.npmjs.org/engine.io/-/engine.io-3.4.1.tgz",
"_shasum": "a61cbc13fa0cb27d9453fd079a29ee980564b069",
"_spec": "engine.io@~3.4.0",
"_where": "/home/runner/Socketio-Chat-Template/node_modules/socket.io",
"author": {
"name": "Guillermo Rauch",
"email": "guillermo@learnboost.com"
},
"bugs": {
"url": "https://github.com/socketio/engine.io/issues"
},
"bundleDependencies": false,
"contributors": [
{
"name": "Eugen Dueck",
"url": "https://github.com/EugenDueck"
},
{
"name": "Afshin Mehrabani",
"url": "https://github.com/afshinm"
},
{
"name": "Christoph Dorn",
"url": "https://github.com/cadorn"
},
{
"name": "Mark Mokryn",
"email": "mokesmokes@gmail.com"
}
],
"dependencies": {
"accepts": "~1.3.4",
"base64id": "2.0.0",
"cookie": "0.3.1",
"debug": "~4.1.0",
"engine.io-parser": "~2.2.0",
"ws": "^7.1.2"
},
"deprecated": false,
"description": "The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server",
"devDependencies": {
"babel-eslint": "^8.0.2",
"babel-preset-es2015": "^6.24.0",
"engine.io-client": "3.4.1",
"eslint": "^4.5.0",
"eslint-config-standard": "^10.2.1",
"eslint-plugin-import": "^2.7.0",
"eslint-plugin-node": "^5.1.1",
"eslint-plugin-promise": "^3.5.0",
"eslint-plugin-standard": "^3.0.1",
"expect.js": "^0.3.1",
"mocha": "^4.0.1",
"s": "0.1.1",
"superagent": "^3.8.1",
"uws": "~9.14.0"
},
"engines": {
"node": ">=8.0.0"
},
"files": [
"lib/"
],
"homepage": "https://github.com/socketio/engine.io",
"license": "MIT",
"main": "lib/engine.io",
"name": "engine.io",
"repository": {
"type": "git",
"url": "git+ssh://git@github.com/socketio/engine.io.git"
},
"scripts": {
"lint": "eslint lib/ test/ *.js",
"test": "npm run lint && mocha && EIO_WS_ENGINE=uws mocha"
},
"version": "3.4.1"
}